Professor Paul Fletcher

How Video Game Design Can Support Psychiatry

In 2003, the Woco Foundation of Canada donated £3.7 million to the University to support research in health neuroscience, honouring medical scientist Bernard Wolfe and his early scientific training in the UK. Professor Paul Fletcher was elected to the post of Bernard Wolfe Professorship of Health Neuroscience in 2008.
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Video games can open doors to the reality of living with psychiatric disorders, helping people understand and manage mental health in a personal, empowering way.

Professor Paul Fletcher
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Professor Paul Fletcher, a psychiatrist and cognitive neuroscientist, explores how belief and perception interact, and how this relationship can break down in psychosis. He argues that perception and belief are inseparable, as even healthy minds interpret the world through prior experience.

Collaborating with game developers Ninja Theory and people with lived experience of psychosis, Paul uses video game design for representation and treatment in psychiatry. The first game, Hellblade: Senua’s Sacrifice, won five BAFTAs and a Royal College of Psychiatrists award for its portrayal of mental illness. Its sequel, Senua’s Saga: Hellblade II, earned Best Technical Achievement at the 2025 BAFTA Games Awards. The team is now developing a series of interactive experiences to help people manage stress.

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